Pixel Vision 8: Sprite Stress Test Demo

The Stress Test Demo highlights the sprite rendering limitation of Pixel Vision 8. By default, the DisplayChip can only handle displaying 64 sprites at the same time. We'll create a loop the attempts to render more sprite than the system can handle. The outcome is that additional draw calls are ignored and the engine maintains its optimal performance.

You can find the full source included with Pixel Vision 8's Game Creator

The Game Creator is a full development environment for authoring 8-bit games and is built on top of the open source Pixel Vision SDK framework. It contains project management, asset creation, and coding/debugging tools. This all in one solution enables complete end to end development allowing anyone to create desktop games, share them and even build custom tools.

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